All Brawlers
Discover all Brawlers, their Star Powers, Gadgets, Gears, and Hypercharges!
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NAJIA
MYTHIC


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Poisonous Protector
Brawlers defeated while poisoned by Najia will spawn a snake in their place that attacks nearby enemies.

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Venomous
Poison damage scales with the target's current health, dealing bonus damage to healthier targets.

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Poison Puddles
All enemies currently poisoned by Najia will create poisonous puddles on the ground for a few seconds.

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Najia Jar
Najia hides inside a vase. Once the vase is broken, she knocks back any nearby enemies.

SIRIUS
MYTHIC



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Dusk Runners
Shadows have increased movement speed, making them harder to escape.

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The Darkest Starr
Each hit with a Shadow Strike counts as 2 toward collecting Brawler Shadows instead of 1.

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A Starr Is Born
Sirius fires a projectile that summons a Shadow on hit and slows the target for a short duration.

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Master Of Shadows
Summoned Shadows return to Sirius, healing them for a portion of their remaining health.

GLOWBERT
MYTHIC



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Biotic Ecosystem
When tethered to both an enemy and a teammate simultaneously, reduces the enemy's damage output and increases the teammate's damage output.

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Parasitism
While tethered to an enemy, Glowbert heals for a percentage of the damage dealt through the tether.

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Slippery Savior
Glowbert dashes in a target direction, healing himself and nearby teammates upon arrival.


GIGI
MYTHIC




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A Helping Hand
Shadow Puppet now heals nearby allies after fully charging up.

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Longer Strings
Gigi's Super charging area is expanded, making it easier to charge allies' Supers.

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Disappearing Act
Gigi creates an area that makes herself and allies invisible while inside for a few seconds.

PIERCE
LEGENDARY





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Bottomless Mags
Pierce reloads extra ammo and drops a shell next to himself.

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You Only Brawl Twice
Pierce absorbs all nearby shells, gaining a shield for each one while also pushing back nearby enemies.

ZIGGY
MYTHIC



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Thunderstruck
Brawlers damaged by Ziggy's Super are slowed for a short duration.

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The Great Ziggini
Hitting an enemy with a lightning strike increases the damage of Ziggy's next main attack.

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Electric Shuffle
Ziggy hits the nearest enemy with lightning strikes every second for a few seconds. These attacks cost no ammo.

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Now You See Me...
The next lightning strike also teleports Ziggy to that same location.

MINA
MYTHIC



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Zum Zum Zum
Mina's third combo attack also heals her for a percentage of the damage dealt.

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Blown Away
Mina's Super also roots hit enemies in place upon impact.

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Windmill
Mina creates a wall of wind that blocks enemy projectiles for a few seconds.

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Capo-What?
Mina's next Super recharges instantly if it successfully hits an enemy.

TRUNK
MYTHIC



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New Insect Overlords
Ants attached to enemies also reduce those enemies' damage output.

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Colony Scouts
Ants reveal hidden enemies, countering invisibility and bushes.


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Worker Ants
Trunk heals from the first source of damage he takes for the next few seconds.

ALLI
MYTHIC



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Lizard Limbs
While enraged, Alli's out-of-combat health regeneration kicks in sooner.


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Feed The Gators
Alli's next main attack heals her for a percentage of the damage dealt.

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Cold-Blooded
Alli becomes enraged for a few seconds. Can only be activated when an enemy is visible.

KAZE
LEGENDARY



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Advanced Techniques
Hitting an enemy in a Strike Spot also slows them for a short duration.

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Gratuity Included
Fan Storm removes a portion of ammo from brawlers initially caught in its area.

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Gracious Host
Switch to Ninja Aspect and gain increased movement speed for a few seconds.

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Hensojutsu
Switch to Ninja Aspect and gain a short period of invisibility.

JAE-YONG
MYTHIC



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The Crowd Goes Mild
Being near teammates gives Jae-yong a speed boost per teammate in range.

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Extra High Note
Main attacks deal additional damage per target pierced.

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Weekend Warrior
Deals area damage and increases main attack damage for a few seconds.

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Time For A Slow Song
Jae-yong slows enemies around him and his attacks leave trails of slowing paperwork for a few seconds.

FINX
MYTHIC



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Hieroglyph Halt
Finx reduces the reload speed of enemies hit by his main attack for a few seconds.

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Primer
Damage dealt by projectiles sped up by Time Warp increases the Super duration.

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Back To The Finxture
Finx steps back in time, returning to the position and ammo he had a few seconds ago.

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No Escape
Finx's next main attack projectiles freeze enemies in time, making them unable to act but also immune to damage for the duration.

LUMI
LEGENDARY



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42% Burnt
Explosions from Lumi's Blast Beat also set the area alight, dealing fire damage that scales with explosion damage.

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Half-Time
Lumi slows enemies hit by her recalled morning stars for a few seconds.

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Hit The Lights
Lumi ignites her morning stars on the ground, producing flames that damage nearby enemies for several seconds.

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Grim And Frostbitten
Lumi creates freezing winds around her morning stars on the ground, creating a slippery surface for a few seconds.

OLLIE
MYTHIC




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Renegade
After dashing forward with his Super, Ollie gains a decaying shield over a few seconds.

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Regulate
Ollie jumps and does a kickflip, hypnotizing all enemies where he lands for a few seconds.

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All Eyez On Me
Ollie's next attack hypnotizes any enemies hit for a few seconds.

MEEPLE
MYTHIC



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Do Not Pass Go
Shooting through environment deals increased damage.

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Rule Bending
Critical success also increases allies' reload speed within the area.

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Mansions Of Meeple
Meeple's next attack creates dice towers around the impact area and deals bonus damage.

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Ragequit
Meeple lashes out at nearby enemies, stunning and knocking them back. The less HP Meeple has, the greater the stun and knockback.

JUJU
MYTHIC



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Guarded Gris-Gris
Gris-Gris is summoned with a protective shield.

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Numbing Needles
Gris-Gris' attack now also slows the enemy for a few seconds.

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Voodoo Chile
Juju's next main attack has the power of all three elements combined.

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Elementalist
Juju gains a temporary buff based on her current environment: Earth gives damage reduction, Grass gives invisibility, Water gives increased movement speed.

SHADE
MYTHIC



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Spooky Speedster
Hitting opponents with the center of Shade's main attack grants a short movement speed boost.

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Hardened Hoodie
Shade receives reduced damage while in its Incorporeal Form.

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Longarms
Shade's next main attack has significantly longer range.

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Jump Scare
Shade spooks nearby enemies, slowing them for a few seconds.

KENJI
LEGENDARY



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Studied The Blade
Slashimi's slices have significantly longer range.

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Nigiri Nemesis
After avoiding damage for a few seconds, Kenji gains damage reduction from the next enemy attack.

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Dashi Dash
Kenji's basic attack only uses the Dash portion for a few seconds.

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Hosomaki Healing
Kenji instantly heals a portion of damage taken over the last few seconds.

MOE
MYTHIC



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Skipping Stones
Moe's basic attacks bounce one additional time, maintaining the same total range.

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Speeding Ticket
Moe's Driller has increased travel speed.

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Dodgy Digging
Moe increases his Super charge rate for a few seconds.

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Rat Race
Moe dashes a short distance in his Driller, destroying walls and knocking back Brawlers in the process.

CLANCY
LEGENDARY



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Recon
Clancy starts the match with bonus tokens already accumulated, giving him a head start on his stage upgrades.

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Pumping Up
Clancy reloads all of his ammo on every enemy takedown, rewarding aggressive play.

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Snappy Shooting
Clancy gains double tokens for a few seconds, boosting his stage progression faster.

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Tactical Retreat
Clancy dashes and instantly reloads ammo, allowing quick repositioning and continued fire.

BERRY
MYTHIC



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Floor Is Fine
Berry gains increased reload speed while standing on his own melted ice cream puddles.

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Making A Mess
Berry's basic attack deals extra damage on initial impact in areas not covered by ice cream.

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Friendship Is Great
Berry swipes his tail, knocking back nearby enemies and healing nearby allies for a burst of health.

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Healthy Additives
Berry's next main attack leaves its area active for significantly longer, extending the zone damage window.

LILY
MYTHIC



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Spiky
After teleporting to an enemy with her Super, Lily's next attack deals significantly increased damage.

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Vigilance
Lily gains increased movement speed while an enemy is within her Super charge radius.

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Vanish
Lily enters the Shadow Realm and becomes invisible for a short duration, avoiding damage.

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Repot
The next Flourish becomes a thrown projectile, and Lily teleports to its destination on impact.

DRACO
MYTHIC



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Expose
Every several seconds, Draco's next Lance Stab exposes hit enemies, causing them to take increased damage for a short duration.

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Shredding
Dragon Solo now also heals Draco for a burst of health upon activation.

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Upper Cut
The next Lance Stab launches enemies into the air briefly, interrupting their actions.

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Last Stand
Draco becomes invulnerable to lethal damage for a few seconds, preventing him from dropping below 1 HP.

ANGELO
LEGENDARY



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Empower
Angelo heals himself each second while he remains inside his Super water zone.

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Flow
Angelo gains increased movement speed after stepping into water, boosting his mobility in aquatic terrain.

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Stinging Flight
Angelo flies into the air for a few seconds, draining health from nearby enemies on takeoff.

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Master Fletcher
The next Take Aim shot pierces through both enemies and environmental obstacles.

MELODIE
MYTHIC



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Fast Beats
Melodie gains increased movement speed for each note currently orbiting her, rewarding note accumulation.

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Extended Mix
Melodie's orbiting notes persist for significantly longer before disappearing, making upkeep easier.

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Perfect Pitch
Melodie's orbiting notes gain increased movement speed and a wider orbit for a few seconds.

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Interlude
Melodie gains a shield for each note currently orbiting her, reducing incoming damage.

LARRY & LAWRIE
EPIC







KIT
MYTHIC



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Power Hungry
Kit gains extra power from each Power Cube collected, amplifying his stat bonuses per cube.

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Overly Attached
Kit remains attached to friendly Brawlers for a longer duration before detaching.

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Cardboard Box
Kit hides inside a cardboard box, turning invisible for a few seconds and charging his Super faster while stationary.

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Cheeseburger
Kit heals himself and the friendly Brawler he is currently attached to for a significant amount of health.

MICO
MYTHIC



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Monkey Business
Every several seconds, Mico's basic attack steals ammo from the enemy it hits, reducing their reserves.

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Record Smash
Mico deals extra damage specifically against non-Brawler entities such as boss minions and objectives.

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Clipping Scream
Mico lets out a deafening scream toward the nearest enemy, dealing damage and slowing them for a short time.

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Presto
Mico's next jump has significantly extended range, allowing him to leap farther than normal.

CHARLIE
EPIC



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Digestive
Enemies trapped inside Charlie's cocoon gradually lose a percentage of their health over time.

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Slimy
Charlie's cocoon leaves a slimy trail behind it that slows down enemies who walk through it.

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Spiders
Charlie releases multiple spiders that seek out and attack the nearest enemies automatically.

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Personal Space
Charlie cocoons herself, healing a large percentage of her total health while protected.

CHUCK
MYTHIC



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Pit Stop
Increases the maximum amount of Posts Chuck can place by 2.


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Rerouting
Chuck removes the nearest Post and recharges his Super.

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Ghost Train
Chuck's next Super can go through walls.

PEARL
LEGENDARY



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Heat Retention
Pearl's Super consumes 30% less Heat when activated.

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Heat Shield
While Pearl's Heat is over 50%, she takes 25% reduced damage.

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Overcooked
Pearl's next basic attack shoots burning cookies, dealing extra damage over time.

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Made With Love
Pearl's next basic attack shoots perfectly baked cookies that ignore enemies and heal allies over time instead.

DOUG
MYTHIC



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Fast Food
When Doug successfully revives an ally, he heals for 50% of his max health.

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Self Service
Snack Attack also heals Doug himself for 800 health.

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Double Sausage
Doug's next Snack Attack only heals allies but doubles the healing amount.

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Extra Mustard
Doug's next Snack Attack only damages enemies but deals double the damage.

CORDELIUS
EPIC



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Comboshrooms
Hitting the second mushroom on the same target as the first deals 50% extra damage.

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Mushroom Kingdom
Cordelius spawns 3 mushrooms in the Shadow Realm after using his Super, healing allies and damaging enemies for 500 health on pickup.

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Replanting
Cordelius quickly jumps over a nearby piece of terrain.

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Poison Mushroom
Cordelius's next main attack shoots a poison mushroom that prevents the enemy from attacking for 2 seconds.

HANK
EPIC





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Water Balloons
Hank's next Balloon Blast also slows down enemies for 2 seconds on detonation.

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Barricade
Hank takes 30% reduced damage for 3 seconds.

MAISIE
EPIC



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Pinpoint Precision
Pressure Rocket deals 30% more damage when fired at maximum range.

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Tremors
Enemies hit by Shockwave are also slowed down for 2 seconds.



WILLOW
MYTHIC



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Love Is Blind
Lantern's Curse reduces the reload speed of affected enemies by 50% for 3 seconds.

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Obsession
Mind-controlled enemies gain 20% movement speed while hexed, making them more dangerous to their own team.

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Spellbound
Willow's next Lantern's Curse deals extra damage and applies all damage instantly rather than over time.

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Dive
Willow dives underground for 2 seconds, becoming untargetable but unable to act during that time.

R-T
EPIC



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Quick Maths
Marks created by R-T last 3 seconds longer before expiring.

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Recording
R-T and his detached legs take 25% less damage when split apart.

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Out Of Line
Instantly charges R-T's Super.


MANDY
EPIC



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In My Sights
Mandy fires her candies with 30% more projectile speed while in Focused mode.

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Hard Candy
Mandy receives a 25% damage shield while in Focused mode.

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Caramelize
Mandy's next candy from her Candy Dispenser slows enemies on hit for 2 seconds.

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Cookie Crumbs
Mandy's next candy from her Candy Dispenser pierces through enemies and environment obstacles.

GRAY
MYTHIC



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Fake Injury
When Gray is at full health, the next hit he takes is reduced by 50%.

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New Perspective
When Gray or his allies use his teleport Doors, they recover 20% of their max health.

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Walking Cane
Gray's next Finger Pistol shot fires a walking cane that pulls hit enemies back toward him.

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Grand Piano
Gray's next Finger Pistol shot leaves a target on the ground where a grand piano falls, dealing heavy damage to enemies beneath it.

CHESTER
LEGENDARY




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Sneak Peek
Chester will always know what his next Super will be before he uses it.

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Spicy Dice
Chester gets a new random Super that is different from his current one.

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Candy Beans
Chester eats a mystery flavored candy bean from his cap, gaining a random buff for a few seconds.

BUSTER
MYTHIC



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Blockbuster
Buster's Lens Flare deals more damage for each ally standing inside his Super's charge area.

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Kevlar Vest
While Montage is active, Buster takes reduced damage and is immune to knockbacks, slows, and stuns.

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Utility Belt
Buster heals himself and all nearby allies for health based on how many allies are inside his Super's charge area.

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Slo-Mo Replay
Buster's next Lens Flare pulls enemies towards him when it hits.

GUS
EPIC



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Health Bonanza
Healing gained from collecting spirits is significantly increased.

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Spirit Animal
The Spooky spirit buff also increases a teammate's damage output for a few seconds.

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Kooky Popper
Explode all uncollected spirits on the map, dealing damage to nearby enemies.

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Soul Switcher
Gus sacrifices a portion of his own health to instantly gain a large amount of spirit charge.

SAM
EPIC



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Hearty Recovery
Upon recalling his Knuckle Busters, Sam instantly recovers a portion of his missing health.

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Remote Recharge
While the Knuckle Busters are on the ground near enemies, they passively charge Sam's Super.

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Magnetic Field
While Sam's Knuckle Busters are on the ground, he can activate them to pull nearby enemies toward the gloves.

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Pulse Repellent
Upon landing after recall, Sam's Knuckle Busters release an electric pulse that knocks back nearby enemies.

OTIS
MYTHIC



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Stencil Glue
Cil's grip on silenced enemies is stronger, preventing them from attacking for a longer duration.

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Ink Refills
Otis shoots additional ink drops with each attack, increasing his damage output.

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Dormant Star
Otis's next starfish thrown will stay on the ground if it misses, lying dormant until an enemy walks close to it.

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Phat Splatter
Otis's next attack shoots a giant ink ball that leaves a damaging puddle on the ground for a few seconds.

BONNIE
EPIC



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Black Powder
The range of Bonnie's Star Launcher cannon attack is significantly increased.

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Wisdom Tooth
Loose Tooth's projectile shatters on hit, dealing bonus damage to enemies nearby the primary target.

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Sugar Rush
While in Clyde form, Bonnie's movement and reload speed are increased for a few seconds.

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Crash Test
While in Bonnie form, she dashes forward, knocking back enemies and dealing damage on contact.

JANET
MYTHIC



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Stage View
While airborne with her jetpack Super, Janet reveals a large area of bushes around her current position.

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Vocal Warm Up
Janet's attack beam focuses and narrows significantly faster than normal.

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Drop The Bass
Janet deploys a speaker that continuously deals damage per second to all enemies in the surrounding area until it is destroyed.

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Backstage Pass
Janet's next High Note pushes her backward, even over walls. The more focused the beam, the further she is pushed.

EVE
MYTHIC



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Unnatural Order
Reverses the order in which eggs are fired by Eve's Egg Shooter attack.

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Happy Surprise
Every few seconds, the next large egg that hits an enemy will automatically spawn a hatchling upon impact.


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Motherly Love
Hatchlings spawned from an active big egg will heal allies over time instead of dealing damage to enemies.

FANG
MYTHIC



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Fresh Kicks
When Fang defeats an enemy Brawler with his Super, his Super is instantly recharged, allowing him to kick again immediately.

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Divine Soles
Fang reduces damage from incoming hits periodically, up to a maximum damage reduction cap.

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Corn-Fu
Fang tosses corn kernels into the air, raining popcorn on nearby enemies and dealing damage per kernel that pops.

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Roundhouse Kick
Fang spins and hits all enemies around him, stunning them for a short duration.

LOLA
EPIC



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Improvise
When Lola is on her last ammo round, her attack deals significantly increased damage.

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Sealed With A Kiss
Projectiles fired by Lola's Ego clone heal any allies they pass through.

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Freeze Frame
Lola's Ego clone stops moving and strikes a pose, gaining a damage shield for a few seconds.

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Stunt Double
Lola and her Ego clone swap positions instantly, and both recover some health upon switching.

MEG
LEGENDARY



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Force Field
Meg is protected by a 50% shield for 5 seconds when her Mecha is destroyed.

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Heavy Metal
Upon expiring, the Mecha suit explodes, dealing 2000 damage to nearby opponents and pushing them away.

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Jolting Volts
Heals the Mecha by 1500 health per second for 3 seconds.

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Toolbox
Meg drops her toolbox, which increases the reload speed for nearby allies by 30% until it gets destroyed.

ASH
EPIC


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Rat King
Ash's Super spawns rats that deal increased damage and Ash gains boosted speed, damage, and shield during Hypercharge.

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First Bash
When hitting an opponent with his attack at full charge, Ash's Rage goes up by 20%.

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Mad As Heck
Ash progressively gains up to 24% faster reload speed based on how enraged he is.

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Chill Pill
A full Rage meter recovers up to 4000 health when activated; less Rage means less recovery.

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Rotten Banana
Ash loses 20% health and instantly gains 25% rage.

GRIFF
EPIC



?
Keep The Change
Griff tosses coins faster, reducing the time for a full salvo by 25%.

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Business Resilience
Every 5 seconds, Griff regains up to 25% of his missing health.

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Piggy Bank
Griff drops a firecracker-filled piggy bank that explodes after a short delay, destroying obstacles and dealing 2000 damage to nearby opponents.

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Coin Shower
Griff's next Coin Toss shoots 50% more coins.

BUZZ
MYTHIC



?
Tougher Torpedo
The minimum duration of Buzz's Super stun is increased by 0.5 seconds.

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Eyes Sharp
Buzz's Super charging area is increased by 20%.

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Reserve Buoy
Instantly fills the Super meter, but the next Torpedo Throw doesn't stun opponents.

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X-Ray-Shades
Buzz can see into all bushes in his Super charging area for 5 seconds.

GROM
EPIC



?
Foot Patrol
When Grom's Super is fully charged, he gains +15% faster movement speed.

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X-Factor
The split from Grom's main attack deals up to +100% extra damage at max distance.

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Watchtower
Grom ejects a Watchtower from his Grom Bomb that grants all allies vision over a large area. The watchtower slowly loses health over time.

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Radio Check
Grom's next attack throws 4 Buds in rapid succession.

SQUEAK
MYTHIC



?
Chain Reaction
Each opponent within the explosion area of a Sticky Blomb increases the Blomb's damage by 40%.

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Super Sticky
Secondary Sticky Blomb explosions from Squeak's Super also slow opponents for 2 seconds.

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Windup
Squeak's next Sticky Blomb deals 50% more damage and has 25% longer range.

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Residue
Squeak's next Sticky Blomb leaves a residue area after exploding, slowing enemies and granting allies bush vision for 3 seconds.

BELLE
EPIC



?
Positive Feedback
Belle gains a 30% shield whenever her Electro-Bolts hit a target.

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Grounded
Getting marked by Belle's Super prevents the opponent from reloading their attack for 3 seconds.

?
Nest Egg
Belle places a trap that explodes when triggered by an opponent, dealing 1000 damage and slowing anyone in its blast radius for 3 seconds.

?
Reverse Polarity
Belle's next Electro-Bolt bounces off walls.

STU
SUPER RARE



?
Zero Drag
Stu's Nitro Boost Super dash distance increases by 30%.

?
Gaso-Heal
Using his Nitro Boost Super restores 1500 of Stu's health.

?
Speed Zone
Stu drops a booster that increases movement speed for himself and nearby teammates while inside its area of effect.

?
Breakthrough
Stu's next Super can bash through obstacles, sending debris forward that deals 600 damage per piece to opponents hit.

RUFFS
MYTHIC



?
Air Superiority
Supply Drop now includes a bomb that adds 50% more damage to the drop and can destroy walls.

?
Field Promotion
Friendly Brawlers in range have their maximum health increased by 200 every second the ability is active.

?
Take Cover
Ruffs throws down 4 sandbags as cover, each with 30% of Ruffs' max health.

?
Air Support
Ruffs calls a barrage around the nearest opponent, dealing 700 damage per hit.

EDGAR
EPIC



?
Hard Landing
Edgar's Super deals 800 damage to nearby enemies upon landing.

?
Fisticuffs
Edgar receives 40% more healing from damage he deals.


?
Hardcore
Edgar gets a shield that absorbs the next 2500 damage, weakening over time.

BYRON
EPIC



?
Malaise
Byron's Super causes opponents to receive less healing from any source for a few seconds.

?
Injection
Every few seconds, Byron's next basic attack will pierce through all targets it hits.

?
Shot In The Arm
Byron uses one of his shots to heal himself for health over time.

?
Booster Shots
Byron's next attack shoots multiple darts instead of one, each dealing less damage and healing.

LOU
MYTHIC



?
Supercool
Opponents standing on Lou's Super area get frozen faster.

?
Hypothermia
Opponents lose up to a portion of their damage output based on how frozen they are from Lou's attacks.

?
Ice Block
Lou shields himself with ice, becoming invulnerable for a short duration.

?
Cryo Syrup
Instantly adds a significant amount to the freeze meter of opponents inside Lou's Super area.

AMBER
LEGENDARY



?
Wild Flames
Amber can maintain two fuel puddles simultaneously and recharges her Super automatically when standing near one.


?
Fire Starters
Amber sprints quickly for a few seconds while spilling fire fluid on the ground, which she can then ignite.

?
Dancing Flames
Amber creates multiple orbiting flames around her for a few seconds, dealing damage to enemies they hit.

COLETTE
EPIC



?
Push It
All enemy Brawlers hit by Colette's Super charge are carried all the way to the farthest point of the attack.

?
Mass Tax
Colette's Super gives her a shield that grows stronger for each enemy Brawler it hits.



SURGE
LEGENDARY




?
Serve Ice Cold
Surge keeps his Stage 1 Super upgrade (split shots) for the entire match duration.

?
Power Surge
Surge instantly advances his upgrade stage by one for a short duration.

?
Power Shield
For a short window, Surge absorbs a portion of the next incoming hit's damage and converts it into reloaded ammo.

SPROUT
MYTHIC



?
Overgrowth
Every few seconds, Sprout's next Seed Bomb explodes with a larger blast radius.

?
Photosynthesis
While inside a bush, Sprout activates a shield that partially reduces incoming damage.

?
Garden Mulcher
Sprout consumes a nearby bush to restore a chunk of its health.

?
Transplant
Sprout destroys its current Hedge wall but instantly recharges its Super fully.

NANI
RARE



?
Autofocus
Peep deals bonus damage based on the distance he has traveled before detonating.

?
Tempered Steel
Nani takes reduced damage while her Super is active.


?
Return To Sender
For a few seconds, the first time Nani takes damage, a portion of that damage is reflected back to the attacker.

GALE
RARE



?
Blustery Blow
Gale's Super stuns enemies for a short duration if they are pushed into obstacles.

?
Freezing Snow
Gale's snowball attacks slow down opponents for a short time on hit.

?
Spring Ejector
Gale drops a bounce pad beneath him, launching both allies and enemies into the air.

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Twister
Gale creates a small tornado that pushes away any opponents attempting to pass through it.

JACKY
RARE



?
Counter Crush
When Jacky takes damage, she converts a portion of it into a Groundbreaker counterattack aimed at the attacker.

?
Hardy Hard Hat
Jacky's Hard Hat reduces all incoming damage by a percentage.

?
Pneumatic Booster
Jacky gets a burst of energy and gains increased movement speed for a few seconds.

?
Rebuild
Jacky rapidly rebuilds terrain and obstacles in a small radius around her.

MAX
MYTHIC



?
Super Charged
Max continuously charges her Super meter simply by moving around the map.

?
Run N Gun
Max reloads her ammo faster while she is moving.

?
Phase Shifter
Max dashes forward quickly and is immune to all enemy damage during the dash.

?
Sneaky Sneakers
Max blinks back to a chosen location after a short delay, recovering any damage taken during that window.

MR. P
MYTHIC



?
Handle With Care
Every few seconds, the explosion damage of Mr. P's next overstuffed suitcase is increased by 100%.

?
Revolving Door
All robo-porters from the home base have more health and higher damage.

?
Service Bell
Mr. P buffs his current porter by increasing its damage and health significantly.

?
Porter Reinforcements
The next attack will spawn a weak porter where the attack lands.

EMZ
SUPER RARE



?
Bad Karma
Enemies that stay within Emz's toxic hair spray cloud suffer increasing damage, stacking 40% per hit.

?
Hype
Emz recovers 300 health per second for each enemy Brawler inside her Super's area of effect.

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Friendzoner
Emz fires off some hairspray that pushes nearby enemies back, dealing damage.

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Acid Spray
Emz squirts out hairspray that passes through walls, dealing damage.

BEA
EPIC



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Insta Beaload
Instantly supercharges Bea's Big Sting one time if she misses a supercharged shot.

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Honeycomb
Bea receives a 30% damage shield while Big Sting is supercharged.

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Honey Molasses
Bea drops a beehive surrounded by sticky honey that slows down enemies that step in it.

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Rattled Hive
Bea unleashes 5 angry bees that circle away from her, dealing more damage the farther they travel, up to 1200 damage.

SANDY
LEGENDARY



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Rude Sands
Sandstorm now also damages enemies for 200 damage per second while inside the storm.

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Healing Winds
Sandstorm now also heals friendly Brawlers for 200 health per second while inside the storm.

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Sleep Stimulator
Sandy falls asleep for 2 seconds and his health is fully restored.

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Sweet Dreams
Sandy's next attack lulls opponents to sleep for 2.5 seconds. They wake up from any damage received.

8-BIT
COMMON



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Boosted Booster
Increases the Damage Booster's range by 50% and boosts damage by an additional 10%.

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Plugged In
When 8-Bit is near his Damage Booster, he plugs in and gains significantly increased movement speed.

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Cheat Cartridge
8-Bit instantly teleports to his Damage Booster's location.

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Extra Credits
8-Bit's next attack fires a significantly increased number of projectiles.

BIBI
EPIC



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Home Run
Bibi's movement speed is increased by 10% when her Home Run bar is fully charged.

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Batting Stance
When Bibi's Home Run bar is fully charged, she shields herself from all damage by 30%.

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Vitamin Booster
Bibi heals 1500 health per second for 2 seconds.

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Extra Sticky
Bibi throws bubble gum that slows all enemies caught in it by 15%.

CARL
SUPER RARE



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Power Throw
Carl throws his pickaxe with 30% more speed, allowing it to travel and return much faster.

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Protective Pirouette
During Carl's Super, all damage he receives is reduced by 50%.

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Heat Ejector
The next pickaxe Carl throws drops a trail of hot rocks behind it. Opponents touching the rocks are set on fire, receiving 600 damage per second.

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Flying Hook
Carl's next attack makes his pickaxe pull him toward the farthest point of the attack's travel.

ROSA
COMMON



?
Plant Life
Rosa recovers 200 health per second when inside a bush.

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Thorny Gloves
Rosa's punches gain an additional 200 damage during her Super.

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Grow Light
Rosa fertilizes the ground around her and bushes instantly grow nearby to provide cover.

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Unfriendly Bushes
All opponents hiding in bushes take 1500 damage and get slowed down for 3 seconds.

LEON
LEGENDARY



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Smoke Trails
When Leon uses his Super, he gains a 34% movement speed boost for the full duration of his invisibility.

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Invisiheal
Leon recovers 500 health per second while his Super invisibility is active.

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Clone Projector
Leon creates an illusion of himself to confuse enemies. The clone attacks enemies dealing minor damage.

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Lollipop Drop
Leon throws a lollipop that creates a stealthy area for his team to hide in. The lollipop slowly loses health over time.

TICK
COMMON



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Well Oiled
When Tick takes no damage and doesn't attack, he starts recovering health 4 seconds sooner than normal.

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Automa-Tick Reload
Tick's reload time is 30% shorter than normal.

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Mine Mania
Tick's next attack fires 9 mines simultaneously.

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Last Hurrah
Tick gains a 60% damage shield for 3 seconds, after which it bursts outward dealing 1500 damage to nearby enemies.

GENE
MYTHIC



?
Magic Puffs
Gene heals all friendly Brawlers around him for 700 health per second.

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Spirit Slap
Gene's Magic Hand also damages enemies, dealing 700 damage on hit.

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Lamp Blowout
All enemies close to Gene are instantly pushed back. If at least one enemy Brawler is within range, Gene also restores 50% of his max health.

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Vengeful Spirits
Gene shoots a homing missile at all visible opponents within a large area, dealing up to 1400 damage based on distance.

FRANK
SUPER RARE



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Power Grab
Frank steals the power of a Brawler he defeats, increasing his damage by 25% for 12 seconds.

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Sponge
Frank gains +2000 health.

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Active Noise Canceling
Fires a soundwave in a target direction, dealing 1000 damage to Brawlers. Frank becomes immune to Crowd Control for 3 seconds.

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Irresistible Attraction
Frank aims a long-range attack that pulls enemies towards him. Consumes ammo and deals 1000 damage.

PENNY
RARE



?
Heavy Coffers
Penny's gold pouches burst with a 35% wider cone after each hit.

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Master Blaster
Penny's cannon deals 1000 damage and knocks back nearby enemies on landing.

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Salty Barrel
Penny drops a barrel of salt that blocks enemy projectiles. She can also use it to burst her own gold pouches.

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Trusty Spyglass
Penny's cannon blasts at every visible enemy position within range.

DARRYL
RARE



?
Steel Hoops
After Barrel Roll, all damage Darryl takes is reduced by 90% for 1 second.

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Rolling Reload
When Darryl uses his Super, he doubles his reload speed for 3 seconds.

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Recoiling Rotator
Darryl spins around and sprays a barrage of shots in all directions. Each shot deals 400 damage and recharges his Super by 7% if it hits enemies.

?
Tar Barrel
Darryl creates a slowing area around himself for 4 seconds.

TARA
MYTHIC



?
Black Portal
Tara's Super cracks open a dimensional portal, and a shadowy version of Tara appears to attack her enemies.

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Healing Shade
Tara's Super cracks open a dimensional portal, and a shadowy version of Tara appears to heal Tara and her teammates.

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Psychic Enhancer
Tara and her allies are able to see all enemies, even inside bushes, for 5 seconds.

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Support From Beyond
Tara surrounds herself with three weak Shadows that attack opponents and disappear after 6 seconds.

PAM
EPIC





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Pulse Modulator
Pam triggers her turret to emit a pulse that heals allies inside the turret's range, including herself, for 2000 health.

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Scrapsucker
Each hit from Pam's next attack removes 25% of opposing Brawlers' maximum ammo. Pam reclaims 25% of the ammo for herself.

PIPER
SUPER RARE



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Ambush
Piper's attack deals +640 extra damage at max range when she is hidden in a bush.

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Snappy Sniping
When Piper hits an opponent with her attack, she reloads 1 ammo instantly.

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Auto Aimer
Piper pops a defensive shot at the closest enemy, dealing 700 damage while also pushing them back.

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Homemade Recipe
On activation, Piper's next main attack will home in on enemies.

BO
SUPER RARE



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Circling Eagle
Bo spots enemies hidden in bushes from 50% longer distance than normally.

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Snare A Bear
Instead of a knockback, Bo's traps now stun the enemy for 1 second.

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Super Totem
Bo places a totem that increases allies' Super charging rate by 25%. The totem slowly loses its health over time.

?
Tripwire
Bo triggers all of his mines after 1 second. During the delay the mines are completely undetectable to opponents.

POCO
RARE




?
Screeching Solo
Poco's Super now also hits enemies, dealing 800 damage.

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Tuning Fork
Poco and all nearby allies heal 1000 health per second for 5 seconds.

?
Protective Tunes
Removes active adverse effects from friendly Brawlers in a large area and grants a 2 second immunity to debuffs.

CROW
LEGENDARY



?
Extra Toxic
Crow's poison saps the strength of enemies, who deal 25% less damage while poisoned.

?
Carrion Crow
Crow deals +25% damage with his attack and Super to targets with 50% or less health.

?
Instapoison
Crow instantly deals all remaining poison damage to all Crow-poisoned enemies and gains a shield for 30% of the total damage dealt.

?
Slowing Toxin
Throw a kunai that damages, slows, and poisons the first enemy hit for 3 seconds.

MORTIS
EPIC



?
Creepy Harvest
Mortis reaps the life essence of Brawlers he defeats, restoring 25% of his max health.

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Coiled Snake
Mortis gains his longer dash 1.5 seconds faster, allowing for quicker extended dashes.

?
Combo Spinner
Mortis spins his shovel dealing damage to nearby enemies. Can also be aimed for a short-distance bat attack.

?
Creature Of The Night
Mortis turns into a flock of bats and travels to a target location instantly.

EL PRIMO
COMMON



?
El Fuego
Enemies caught in El Primo's Super will burn for 1500 damage over 4 seconds.

?
Meteor Rush
El Primo gains a 34% speed boost for 3 seconds after using his Super.

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Suplex Supplement
El Primo grabs the closest enemy within his reach and flips them over his broad shoulders, repositioning them.

?
Asteroid Belt
El Primo summons a small meteor to strike the nearest enemy, dealing 1500 damage and destroying walls.

DYNAMIKE
COMMON



?
Dyna-Jump
Dynamike can ride the blast wave of his own explosives to jump over obstacles and walls.

?
Demolition
Adds +400 damage to Dynamike's Super explosion.

?
Fidget Spinner
Dynamike spins furiously with increased movement speed, throwing multiple sticks of dynamite around himself. Each dynamite deals 700 damage to enemies.

?
Satchel Charge
Once activated, the next main attack also stuns enemies for 1 second.

NITA
COMMON



?
Bear With Me
Nita recovers 1092 health whenever her bear hits an enemy brawler, and her bear regains 1094 health when Nita deals damage to an enemy.

?
Hyper Bear
Nita's bear attacks faster, with time between swipes reduced by 25%.

?
Bear Paws
Nita commands her bear to slam the ground, stunning all enemies within its reach.

?
Faux Fur
For the next 5 seconds, Nita's bear gets a 50% shield against all incoming damage.

JESSIE
COMMON



?
Energize
Jessie can repair her gun turret for 33% of its missing health by zapping it with her basic attack.

?
Shocky
Scrappy the Turret now shoots energy orbs that bounce between enemies, with bounce range at 50% of normal range.

?
Spark Plug
Jessie triggers a shockwave from her turret, slowing down all enemies within its area of effect.

?
Recoil Spring
Scrappy's attack speed is doubled for 5 seconds.

BARLEY
COMMON



?
Medical Use
Barley regains 300 health from each attack thrown.

?
Extra Noxious
Adds +140 damage per second to Barley's attack puddles.

?
Sticky Syrup Mixer
Barley drops a sticky concoction that leaves a puddle, slowing down all enemies that make contact with it.

?
Herbal Tonic
Barley throws a healing potion at nearby allies that creates an area healing for 500 health per second.

SPIKE
LEGENDARY



?
Fertilize
Spike's Super zone heals him for 400 health per second while he stands inside it.

?
Curveball
Spikes from the cactus grenade fly in a curving motion, making it easier to hit targets around corners.

?
Popping Pincushion
Spike aims and fires a concentrated wave of needles that deal high damage in a line.

?
Life Plant
Spike throws a large cactus with 3000 health to give cover to teammates. If destroyed, it bursts and all nearby teammates recover 1500 health.

RICO
RARE



?
Super Bouncy
Rico's bullets from both attack and Super get supercharged by their first bounce, dealing +200 bonus damage after bouncing.

?
Robo Retreat
When Rico falls below 40% health, he runs 34% faster.

?
Multiball Launcher
Rico blasts waves of bouncy bullets in all directions around himself.

?
Bouncy Castle
Rico's next basic attack will heal him for 400 health from each projectile bounce.

BROCK
COMMON




?
Rocket No. 4
Brock loads a fourth rocket into his launcher, increasing his ammo capacity to 4.

?
Rocket Laces
Brock blasts the ground below him and propels himself into the air, dealing 1000 damage to nearby enemies.

?
Rocket Fuel
Brock's next attack is a mega rocket that is bigger, faster, and destroys walls.

BULL
COMMON



?
Berserker
When Bull falls below 40% health, his reload speed doubles.

?
Tough Guy
When Bull falls below 40% health, he gains a shield that reduces all damage taken by 30%.

?
T-Bone Missile
Bull throws a projectile at the target Brawler, dealing damage and healing Bull if it hits.

?
Stomper
Bull stomps the ground, slowing nearby enemies. If a target is already slowed, they are stunned instead.

COLT
COMMON



?
Slick Boots
Colt's movement speed is increased by 20%.

?
Magnum Special
Colt's attack range and bullet speed are increased by 11%.

?
Speedloader
Colt fires two quick shots that slow targets. Deals 400 damage per shot.

?
Silver Bullet
Colt fires a piercing bullet that destroys walls and passes through enemies. Deals 1200 damage. Consumes all ammo.

SHELLY
COMMON



?
Shell Shock
Shelly's Super shells slow down enemies for 3 seconds.

?
Band-Aid
When Shelly falls below 40% health, she instantly heals for 1800 health. Band-Aid recharges after 20 seconds.

?
Fast Forward
Shelly dashes in the aimed direction, fully reloading her ammo.

?
Clay Pigeons
Shelly focuses her fire into a tighter spread with increased range for 2 shots per activation.